Feb 23, 2006, 07:05 PM // 19:05
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#61
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Jungle Guide
Join Date: Aug 2005
Location: Illinois, US
Guild: Heroes of Talia [HoT]
Profession: Mo/
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Just one minor suggestion for W/R in PvE: With WS at 0 with a minor rune, Apply Poison has 4sec duration, but the prep lasts 24sec regardless of your WS. Cyclone Axe also has a 4sec recharge. Hence, you can keep mobs continuously poisoned by spamming Cyclone Axe, even with no points in WS. This frees up attributes for Tactics, and Healing Sig can replace Ungent/Spring that you'd otherwise get from the WS line. Something to consider.
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Feb 23, 2006, 09:09 PM // 21:09
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#62
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Perfectly Elocuted
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Same can be said of normal sword attacks and poison combos. As fast as you are attacking, Poison duration is a non-issue.
And you're spam/bumping again, Meneldil.
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Feb 24, 2006, 03:44 AM // 03:44
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#63
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Krytan Explorer
Join Date: Dec 2005
Location: United States [KS]
Guild: [none]
Profession: R/W
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Quote:
Originally Posted by SnipiousMax
And you're spam/bumping again, Meneldil.
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No I'm not. Look at the time that each post was posted. Simple as that.
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Feb 24, 2006, 03:27 PM // 15:27
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#64
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Jungle Guide
Join Date: Aug 2005
Location: Illinois, US
Guild: Heroes of Talia [HoT]
Profession: Mo/
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Quote:
Originally Posted by SnipiousMax
Same can be said of normal sword attacks and poison combos. As fast as you are attacking, Poison duration is a non-issue.
And you're spam/bumping again, Meneldil.
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Well, that's true if you're only trying to keep one enemy poisoned. However, the sword AoE attack (Hundred Blades) has an 8sec recharge, vs the 4sec recharge on Cyclone Axe. If you were running with 0+1 WS, you'd be able to keep one enemy poisoned permanently, but the other ones around you would only be poisoned half the time. With axe, you can constantly refresh the 4sec poison on all enemies near you by spamming Cyclone Axe every 4sec. Since this requires no points in WS, that frees some up to stick in Tactics for a shield, stances, and Healing Sig.
I just thought I'd mention this since attributes tend to be tight on a R/W. If you don't need to spend any on WS, you have more for Expertise, Axe, Tactics, and Beast Mastery (if using TF). Of course, you can still go with swords, but you'd either have to invest some points in WS or give up constant AoE degen. Degen is most effective when you can spread it around, so you get a lot more mileage out of Apply Poison with this setup imo. Plus it frees up your elite slot for Cleave, Eviscerate, Escape, or whathaveyou.
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Feb 24, 2006, 05:38 PM // 17:38
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#65
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Wilds Pathfinder
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This is the PvP CA build I like to use...
Expertise: 12 (9+3)
Beast Mastery: 9 (8+1)
Wilderness Survival: 8 (5+3)
Hammer Mastery: 12
Weapon: Zealous PvP Hammer of Defense (+15% while in a stance)
- Apply Poison (Wilderness Survival)
For 24 seconds, foes struck by your physical attacks become Poisoned for 9 seconds.
Energy:7.8 Cast:2 Recharge:12
- Tiger's Fury (Beast Mastery)
All your non-attack skills are disabled for 5 seconds. For 9 seconds, you attack 33% faster.
Energy:5.2 Cast:0 Recharge:10
- Irresistible Blow (Hammer Mastery)
If this attack hits you strike for +24 damage. If Irresistible Blow is "blocked," your target is knocked down and takes 24 damage. Irresistible Blow cannot be "evaded."
Energy:2.6 Cast:0 Recharge:4
- Hammer Bash (Hammer Mastery)
Lose all adrenaline. If Hammer Bash hits, your target is knocked down.
Adrenaline:6
- Crushing Blow (Hammer Mastery)
If this attack hits, you strike for +16 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 17 seconds.
Energy:2.6 Cast:0 Recharge:10
- Escape [Elite] (Expertise)
For 15 seconds, you move 25% faster than normal and have a 75% chance to evade attacks.
Energy:2.6 Cast:0 Recharge:30
- Troll Unguent (Wilderness Survival)
For 10 seconds, you gain Health regeneration +7.
Energy:2.6 Cast:3 Recharge:10
- Resurrection Signet ()
Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. You may use this Signet only once per mission.
Energy:0 Cast:3 Recharge:0
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Feb 24, 2006, 07:43 PM // 19:43
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#66
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Jungle Guide
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One thing I didn't see here -
consider Victory is Mine! (tactics elite shout) for some healing love especially if you're a big [conditions] trapper or doing the area apply poision thing
there are a lot of solo W/X builds that rock for the warrior
but also agreed with the # of stances lots of good stuff/power in R/W too
If I hadn't already done a W/R (and in truth less of a blend there, more for unlocks and limit of character slots - thanks ANet :b) I'd probably have done R/W
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Feb 27, 2006, 02:01 AM // 02:01
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#67
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Krytan Explorer
Join Date: Dec 2005
Location: United States [KS]
Guild: [none]
Profession: R/W
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hey CKaz are you the one who asked me questions on aim?
if anyone has questions for me, you can speak to me on aim if im on.
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Mar 02, 2006, 05:05 PM // 17:05
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#68
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Krytan Explorer
Join Date: Jan 2006
Location: United Kingdom - London, China - Hong Kong
Profession: R/
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Quote:
Originally Posted by moriz
sorry, i should clarify. i'm apparently incorrect on some points
first, i meant to say fur-lined (or frostbound, if you can afford it. personally i think they look identical), not drakescale. second, greater conflagration converts all physical damage to fire damage, with is an elemental damage. winter then converts all elemental damage (including the converted fire damage from physical damage) into ice damage. now, all ranger gear has +30 vs elemental, and fur-lined has an additional +15 vs cold. add a shield into the mix (if you want), and a few defensive shouts/enchant buffs, you'll be running around with 140+ AL vs EVERYTHING.
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Why not just wear the drakescale instead?
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Mar 02, 2006, 06:12 PM // 18:12
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#69
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Perfectly Elocuted
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Quote:
Originally Posted by romeo_longsword
Why not just wear the drakescale instead?
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I thought that same thing when I first read that...but I think he was driving at adding armor vs. elemental magic as well. But it wouldn't help you against Necro, Mesmer, or Smite spells.... So it was a bit premature to say EVERYTHING. But you're right, Drakescale would be more effecient.
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Mar 02, 2006, 06:23 PM // 18:23
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#70
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Krytan Explorer
Join Date: Jan 2006
Location: United Kingdom - London, China - Hong Kong
Profession: R/
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Thanks mate.
I have tried it, using the elite skill to turn all phy dmg to fire dmg, it does half the damge I get, that is, just with the durid armour.
However, I am still facing probelm with a large number of mod where the warrior woundnt.
So more experimenting for me!
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Mar 02, 2006, 09:24 PM // 21:24
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#71
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Perfectly Elocuted
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If your gonna use the GC + Drakescale combo...most people use a MESMER secondary instead of warrior, cause you can use Mantra of Flame to give you reduced fire damage. That was the big seller of the combo...but using defensive buffs (ie, Watch Me, Dolyak Sig, etc) should just about bring you to par with a warrior vs. physical. Not taking into account the -2/-3 the warrior gets from an absorbtion rune, which is something the ranger will never have.
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Mar 04, 2006, 07:33 AM // 07:33
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#72
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Krytan Explorer
Join Date: Dec 2005
Location: United States [KS]
Guild: [none]
Profession: R/W
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cool pic of my ranger/warrior, i used paint to change some things
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Mar 04, 2006, 02:52 PM // 14:52
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#73
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Ascalonian Squire
Join Date: Feb 2006
Location: Finland, Varkaus
Guild: Exiled Templars [ExiT]
Profession: R/Mo
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I use R/W with sword.
It's quite good
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Mar 05, 2006, 07:23 AM // 07:23
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#74
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Krytan Explorer
Join Date: Dec 2005
Location: United States [KS]
Guild: [none]
Profession: R/W
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i think axe is best melee for ranger though, in most cases
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Mar 05, 2006, 10:24 PM // 22:24
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#76
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Krytan Explorer
Join Date: Dec 2005
Location: United States [KS]
Guild: [none]
Profession: R/W
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Indeed, before I made this thread I didn't see ANY R/W, and now, I see them everywhere!
posted 3-05-06
Last edited by Meneldil; Mar 10, 2006 at 03:51 AM // 03:51..
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Mar 10, 2006, 03:51 AM // 03:51
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#77
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Krytan Explorer
Join Date: Dec 2005
Location: United States [KS]
Guild: [none]
Profession: R/W
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bump
posted 3-09-06
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Mar 10, 2006, 04:19 AM // 04:19
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#78
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Frost Gate Guardian
Join Date: Feb 2006
Location: In this universe. In north america. That should keep you pedophiles guessing^^
Profession: R/Me
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Here is my personal opinion on r/w
I would make one if I want someone who can kill insanely fast and is able to use beastmastery
I would make a w/r if I want to make a tank who lasts for a long time and has a nice steady dps rate.
r/w tend do go wild with damage in a short time. They cannot deal out persistent heavy damage.
They are basically the same with a bow. They deal out heavy damage extremely quickly.
My ranger with a bow takes out casters left and right when it unloads its attacks.
This is what I'm using now for random arenas.
Charm Animal
Troll Unguent
Healing Signet
Irresistable blow
Brutal Strike
Tiger's Fury
Insert attack skill
Insert attack skill
That's basically what I'm using.
Of course if your even more suicidal. You'll take out the healing signet and bring a nice heavy hammer elite.
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Mar 10, 2006, 05:08 AM // 05:08
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#79
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Ascalonian Squire
Join Date: Feb 2006
Location: Finland, Varkaus
Guild: Exiled Templars [ExiT]
Profession: R/Mo
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Quote:
Originally Posted by Lady Lorwinia
Here is my personal opinion on r/w
I would make one if I want someone who can kill insanely fast and is able to use beastmastery
I would make a w/r if I want to make a tank who lasts for a long time and has a nice steady dps rate.
r/w tend do go wild with damage in a short time. They cannot deal out persistent heavy damage.
They are basically the same with a bow. They deal out heavy damage extremely quickly.
My ranger with a bow takes out casters left and right when it unloads its attacks.
This is what I'm using now for random arenas.
Charm Animal
Troll Unguent
Healing Signet
Irresistable blow
Brutal Strike
Tiger's Fury
Insert attack skill
Insert attack skill
That's basically what I'm using.
Of course if your even more suicidal. You'll take out the healing signet and bring a nice heavy hammer elite.
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Troll urguent is useless, when you have low hp and you start casting troll urguent: you'll be dead, but when you run away and use it its good :J
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Mar 10, 2006, 05:35 AM // 05:35
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#80
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Frost Gate Guardian
Join Date: Feb 2006
Location: In this universe. In north america. That should keep you pedophiles guessing^^
Profession: R/Me
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Yes true...
I guess with this build I could drop WS completly and focus on tactics...
but troll unguent+heal signet is fantastic.
But both wouldn't work so I would pick either troll unguent or heal signet
what would you pick?
I guess I might pick heal signet.
*moves attribute points*
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